
Canada’s Video Game Industry Contributes $5.1 Billion to GDP in 2024
News Summary
The Canadian video game industry significantly contributed $5.1 billion to the country’s GDP in 2024, according to a comprehensive economic impact study conducted by Nordicity for the Entertainment Software Association of Canada (ESAC). Despite global economic challenges and the aftermath of the COVID-19 pandemic, the industry has shown resilience, employing over 34,000 individuals across 821 studios nationwide, with an increase in average annual salaries to $102,000. The industry’s revenue is predominantly export-driven, accounting for 88% of its total income, which positions Canada as a global leader in video game development and digital innovation. Significant growth was also observed in workforce diversity, with women now making up 26% of the industry. Key regions for game development include Quebec, Ontario, and British Columbia, which together house 83% of the national developer pool. The report underscores the importance of maintaining competitive tax credits and government support to sustain and grow the industry amidst increasing global competition.




